>> print $session

/*=============================*\

| Begin Print Session       |

\*=============================*/

/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\

Vistest – OK

“HELLO, DO YOU UNDERSTAND ME”

Commtest – OK

-

-

syslog: converting hypolight encoding to 4-Plain Sequential Symbol Set encoding [This may take several minutes]

.

.

.

.

DONE.

+ INFORMATION SET ALLOCATED: 600 TRILLION QUAD STEPS (SIGNED) – DEFAULTING TO STEP 0

/*=============================*\

!! QS offset [QSx–1721] has data flagged !!

\*=============================*/

[S] WELCOME TO THE CONDUIT TERMINAL, MEW! LET ME KNOW IF YOU HAVE ANY TROUBLE!

 



> view flag @ QSx-1721

[PRINTING FLAGGED DATA – QUAD STEP ITERATOR RUNNING]

-1721 [[HI OLISTIA,

-1720 [[I FINISHED THE TERMINAL FOR

-1719 [[YOU! I HOPE IT WILL HELP

-1718 [[YOU NAVIGATE AND KEEP TRACK

-1717 [[OF EVERYTHING WE’RE DOING!!

-1716 [[I THINK YOUR NEW HUMAN IS

-1715 [[TURNING OUT GREAT! I HAVE

-1714 [[A NEW BEHAVIOR SET CALCULATED

-1713 [[FOR YOU TO LOOK AT. YOU CAN

-1712 [[FIND IT AT OFFSET QSx+50551!

-1711 [[IT’S A REAL SIMULATION OF

-1710 [[HOW HE’LL PERFORM BASED ON

-1709 [[THE ANSWERS HE’S CURRENTLY

-1708 [[GIVING. ALSO A QUICK UPDATE

-1707 [[ON THE IMPRINTING PROCESS:

-1706 [[I’VE NOW FOUND A LOCK THAT’S

-1705 [[MOST COMPATIBLE WITH THE

-1704 [[CLEAN SLATE HUMAN. HOWEVER,

-1703 [[AVERY KEEPS ASKING FOR AN

-1702 [[EEVEE PARTNER OR SOMETIMES AN

-1701 [[AUDINO. I’LL NEED A FEW MORE

-1700 [[MONTHS OF IMPRINTING BEFORE

-1699 [[AVERY STARTS CONSISTENTLY

-1698 [[CHOOSING RIOLU. ANYWAY, HAVE

-1697 [[FUN IN HERE, LITTLE MEW!]]

[!] TERMINATION CHARACTER REACHED

 



> view flag @ QSx+50551

[PRINTING FLAGGED DATA – QUAD STEP ITERATOR RUNNING]

+50551 [[BEHAVIOR SET CALCULATION

+50552 [[FROM SIMULATION.

+50553 [[RUNNING PATHING SIM

 

<< PATHING SIMULATION - BEHAVIOR >>

BEGIN PATHING

/*------------------------*\

STEP 1: VOID

STARTING POINT FOR PATHWAY, TIME STEP OFFSET 0. PATH STARTS AT NEUTRAL, INCLUDING ALL BIASES AND BEHAVIORS BEFOREHAND (BOTH NATURAL AND CUSTOMIZED). KNOWLEDGE AT THIS POINT SHOULD NOT MATTER – THIS IS CONSIDERED A BLANK SLATE STARTING POINT FOR ANY BEHAVIOR PATHING

 

STEP 2: COMPANIONSHIP

SOCIAL STRUCTURE BEGINS TO BUILD AT GIVEN STARTING POINT. COMPANION MUST SYMPATHIZE WITH PREDICAMENT WHILE OFFERING GUIDANCE AND ENTRYPOINT INTO COMMUNITY – THIS CAN BE EITHER AN AT-LEVEL COMPANION OR LEADER FIGURE THAT IS CONSIDERED ON THE SIDE OF WHOEVER IS ON THIS PATH.

 

STEP 3: PURPOSE

COMPANION FROM STEP 2 BECOMES VECTOR FOR LEARNING PURPOSE AND GOAL. GOAL MUST BE IN 2 PARTS – ONE GENERAL PURPOSE TO GIVE DIRECTION IN AN OTHERWISE DIRECTIONLESS SITUATION AND ONE PERSONAL THAT PATH MUST ASSUME CAN BE ACHIEVED BY WAY OF THE FIRST PART OF THE GOAL. THE GENERAL PURPOSE PART WILL BE USED TO DIRECT THE PATH TOWARDS END GOAL.

 

STEP 4: INAUGURATION

VERY LITTLE TIME MUST PASS BETWEEN STEP 3 AND STEP 4. THE PATH MUST BE THRUST INTO THE THICK OF THE GENERAL GOAL AND FORCED TO PUT ASIDE ITS PERSONAL GOAL ON THE HOPE ITS RESOLUTION WILL COME LATER. ALL TREPIDATION AT ABILITY TO PERFORM GENERAL TASK MUST BE SWEPT AWAY HERE.

 

STEP 5: OBSTRUCTION

PATH WILL LIKELY BE PRESENTED WITH AN OBSTRUCTION TO GENERAL GOAL, PHYSICAL OR INTERPERSONAL. THIS HAPPENS FAIRLY EARLY AND WILL COMPOUND THE PATH’S LIST OF OBJECTIVES.

 

STEP 6: OBSERVATION

PATH WILL NOW GROUND ITSELF WITH OBSERVING BEHAVIORS FROM OTHERS BESIDES COMPANION. ITS CLOSE SOCIAL CIRCLE WILL BEGIN TO EXPAND TO OTHERS, STARTING FIRST WITH THOSE MOST ALIKE TO COMPANION.

 

STEP 7: SCHISM

THIS IS AN OPTIONAL STEP. AT THIS STAGE THE PATH MAY EXPERINCE ITS FIRST MINISCULE FRICTION WITH ITS COMPANION OR A MEMBER OF THE SOCIAL CIRCLE. IF FRICTION WITH THE COMPANION OCCURS MOVE TO RECTIFY.

 

STEP 8: CONCEALMENT

THIS IS AN OPTIONAL STEP. AT THIS POINT IT’S LIKELY THAT, AS THE SOCIAL CIRCLE OF THE PATH GROWS, IT WILL BECOME AWARE OF INFORMATION THAT OTHERS BEYOND THE COMPANION DID NOT WANT IT TO KNOW. COMPANION WILL LIKELY PRESS AND ENCOURAGE PRYING. THIS WILL GET THE PATH MORE INVESTED IN THE CIRCLE.

 

STEP 9: DIVISION

THIS IS A RECTIFYING STEP IF STEP 7 OCCURS. IF A SCHISM WITH COMPANION IS DETECTED THEN IT WILL BE NECESSARY TO ISOLATE THE PATH WITH THE COMPANION ON ANOTHER GENERAL GOAL AS SOON AS POSSIBLE TO REESTABLISH BOND.

 

STEP 10: ENCAPSULATION

THIS IS THE NEXT PART OF THE RECTIFYING STEP 9 – IF ISOLATION IS SUCCESSFUL THEN BOND WILL BE RE-ESTABLISHED AND COMPANION WILL BE MADE INTO PERMANENT GROUND FOR THE PATH IN THIS WORLD.

 

STEP 11: BONDS

IF ALL BASE STEPS AND CORRECTIVE STEPS (AS NEEDED) WERE FOLLOWED THEN PATH SHOULD COME TO THIS STEP IN WHICH THE PATH FORMS STREGNTHENING BONDS WITH CIRCLE BUT ALWAYS BEGINS BRANCHING FROM THE COMPANION

 

STEP 12: REALIZATION

THIS IS AN OPTIONAL STEP. AT THIS POINT IT’S INEVITABLE THAT THE PATH WILL COME ACROSS SERIOUS OPPOSITION TO WHATEVER POSITION IT’S BEEN PLACED IN, BOTH PHYSICALLY AND PHILOSOPHICALLY (THIS GOES FOR ANY POSITION). THIS WILL REQUIRE IMMEDIATE ACTION (SEE STEP 13)

 

STEP 13: FAMILY

WHEN STEP 12 OCCURS IT WILL BE NECESSARY TO ISOLATE THE PHILOSOPHY OF THE OPPOSITION AS ‘LONESOME’ WHILE REESTABLISHING THE COMMUNITY AND BONDS OF THE CIRCLE THE PATH HAS BECOME A PART OF. THE GOAL WILL BE TO HAVE THE PATH CONSIDER THE BONDS IT HAS AND THE CONSISTENCY OF ITS GROUP TO BE A HIGHER PRIORITY THAN THE PHILOSOPHICAL DIFFERENCE OF OPPOSITION.

 

STEP 14: CLASH

THIS IS AN OPTIONAL STEP, LIKELY TO HAPPEN AFTER STEP 12 AND STEP 13. PATH WILL ENCOUNTER MAJOR FRICTION WITH ITS INNER CIRCLE. IF STEP 13 WAS CORRECTLY FOLLOWED THEN PATH SHOULD RECEDE BACK FURTHER TO A TIGHTER CIRCLE FOR COMFORT.

 

STEP 15: PRESSURE

THIS IS AN OPTIONAL STEP, COMPANION TO STEP 14. IF THE FRICTION WITH THE INNER CIRCLE IS GREAT ENOUGH THEN THIS WILL BE THE POINT DEPRESSION MORPHS INTO ANGER AS A MATTER OF EGO PROTECTION. RESOLUTION OF THE ISSUE MUST BE MONITORED AT THIS STAGE.

 

STEP 16: BURST

THIS IS AN OPTIONAL STEP, COMPANION TO STEP 15. AT THE HEIGHT OF INNER CIRCLE FRICTION, A MASSIVE FAULT IN THE PATH’S SOCIAL STRUCTURE MAY OCCUR THAT CAUSES A BREAKDOWN IN EVEN THE INNERMOST CIRCLE. THIS IS AN EXTREMELY DANGEROUS STEP – SYMPTOMS INCLUDE: RELUCTANCE TO TALK TO COMPANION OR CLOSER CIRCLE + GENERAL APATHY + DEPRESSION + UNWILLINGNESS TO PERFORM. IF NOT SELF-RESOLVED ACTION MUST BE TAKEN IMMEDIATELY.

 

STEP 17: CAUTERIZATION

THIS IS AN OPTIONAL STEP, COMPANION TO STEP 16. THIS IS A SELF-RESOLUTION TO THE CLASH/PRESSURE/BURST FAULT PIPELINE, IN WHICH THE INNER CIRCLE ISSUE IS RESOLVED AND BONDS ARE REESTABLISHED. IF THIS OCCURS MAKE ABSOLUTELY SURE TO NOT INTERFERE AS THIS MAY CAUSE DISSONANCE AS TO IF THE EVENTS WERE FAKE OR NOT.

 

STEP 18: SOCIOCIDE

DURING THE COURSE OF GENERAL TASKS, DEPENDING ON THE NATURE OF WORK, IT’S LIKELY THE PATH WILL PERFORM AN UNACCEPTABLE BEHAVIOR TO THE INNERMOST GROUP AND COMPANION. THIS CREATES A SPLIT – IF STEPS BEFORE ARE FOLLOWED CORRECTLY WITH NO OPERATIONAL ERROR THEN THE PATH WILL BACK DOWN AND RETURN TO NORMAL OPERATION. HOWEVER, IF A ‘REBELIOUS’ RESPONSE IS TAKEN THEN IMMEDIATE ASSESSMENT OF DAMAGES NEEDS TO BE TAKEN.

 

STEP 19: REALIGNMENT

THIS IS AN OPTIONAL STEP, COMPANION TO STEP 18. IN THE EVENT OF A REBELIOUS REPONSE THE PATH MAY SELF-RESOLVE EMOTIONS SOMEWHAT AND REALIGN ITSELF WITH THE INNER CIRCLE, ATTEMPTING TO RECONCILE AND KEEP ITS ‘FRIEND GROUP’. THIS IS LIKELY TO HAPPEN IF THIS INNER CIRCLE IS CONSIDERED THE SAFEST OR EASIER SOCIAL OPTION. HOWEVER, THIS IS ONLY A TEMPORARY FIX.

 

STEP 20: SUPPRESSION

AFTER STEP 18 IT MAY BE THAT THE PATH BEGINS TO SEE SPECIFIC MEMBERS OF THE INNER CIRCLE AS A BURDEN OF SOME KIND WHICH MAY RESULT IN ANOTHER ROUND OF FRICTION.

 

STEP 21: NADIR

THIS IS A VARIABLE STEP, ABLE TO BE SLOTTED AT ANY POINT OF THE SIMULATION. ITS POSITION HERE IS WHAT IS CALCULATED TO BE THE MOST LIKELY POSITION. THE PATH WILL HIT AN EMOTIONAL AND PHYSICAL LOW AND DESPERATELY SEEK AFFIRMATION AND COMFORT WITH INNER CIRCLE. IN THIS SIMULATION THIS MAY CAUSE A SELF-RESOLUTION OF THE FAULT IN STEP 20.

 

STEP 22: FACILITATION

THIS IS AN OPTIONAL STEP. IF STEP 21 IS FOLLOWED AND RESULTS IN A SELF-RESOLUTION OF STEP 20 THEN ANY MEMBER OF THE INNER CIRCLE CONSIDERED A ‘BURDEN’ WILL BE FORGIVEN AND STRONGER SYNERGY WILL UNDERPERFORMING MEMBERS WILL INCREASE.

 

STEP 23: CULMINATION

THIS IS A VARIABLE STEP, ABLE TO BE SLOTTED AT ANY POINT OF THE SIMULATION. ITS POSITION HERE IS WHAT IS CALCULATED TO BE THE MOST LIKELY POSITION. THIS WILL OCCUR WHEN THE PATH HITS A POINT OR POWER IT CONSIDERS TO BE ITS PEAK AT-TIME OF OCCURANCE. THIS WILL CREATE A SPLIT – IF THE PATH RESOLVES TO CONTINUE USING THIS POWER FOR THE GENERAL GOAL THEN OPERATION WILL CONTINUE. HOWEVER, IF THE POWER IS USED AS AN EMOTIONAL CRUTCH TO PROP UP TERTIARY RUNTIME GOALS THEN AN IMMEDIATE ASSESSMENT IS REQUIRED.

 

STEP 24: CONSPIRACY

THIS IS A VARIABLE STEP, ABLE TO BE SLOTTED AT ANY POINT OF THE SIMULATION. ITS POSITION HERE IS WHAT IS CALCULATED TO BE THE MOST LIKELY POSITION. IDEALLY, THIS STEP SHOULD OCCUR AS LATE AS POSSIBLE. THIS STEP IS DEFINED BY INCREASED PARANOIA AND LIKELY DISTRUST OF GENERAL GOAL. IF COMBINED WITH STEP 25 MOVE TO IMMEDIATE RESOLUTION, SEE STEP 25.

 

STEP 25: TRUTH

THIS IS AN OPTIONAL STEP, COMPANION TO STEP 24. THIS IS ALSO A VARIABLE STEP, ABLE TO BE SLOTTED AT ANY POINT OF THE SIMULATION (AS NEEDED). THIS IS A RESOLUTION STEP DEFINED BY A) IMMEDIATE NUERAL MAP CHECK (IF BMBA) AND B) IMMEDIATE QUESTION AND ANSWER EITHER BY COMPANION OR ADMINISTRATOR. ALL QUESTIONS BY PATH MUST BE ANSWERED TO LOWER PARANOIA LEVELS. CONCEDE TO REQUESTS WITHIN REASON.

 

FURTHER STEPS WILL BE MONITORED AND CALCULATED AT RUNTIME. CORRECTIVE PROCEDURES WILL BE CALCULATED AT RUNTIME.

 

IF DEVIATION REACHES CRITICAL LEVEL RUN ‘TERMINATION’ STEP.


[!] TERMINATION CHARACTER REACHED




> open label “HUMAN PROJECTS”

[PRINTING LABELED DATA – QUAD STEP ITERATOR RUNNING]

-16850 [[HUMAN PROJECTS –

-16849 [[BIO AUTOMATONS CONSTRUCTED

-16848 [[FROM DONOR MATTER OF SOURCE

-16847 [[HARDWARE. IMPULSE PATTERN

-16846 [[PROGRAM RELOADABLE FOR

-16845 [[VARIABLE BEHAVIOR AND

-16844 [[OPERATION.

-16843 [[MODEL A –

-16842 [[BLANK MEMORY BA HUMAN --

-16841 [[BMBA HUMAN IS THE FIRST NEW

-16840 [[EXPERIMENTAL HUMAN TYPE FOR

-16839 [[CONDUICY ASSISTANCE. BMBA

-16839 [[USES A ‘BLANK SLATE’ THEORY –

-16838 [[A HUMAN OF MAX DEVELOPMENT IS

-16837 [[TAKEN AND SELECTED FOR GENERAL

-16836 [[TRAITS. MEMORY IS THEN WIPED

-16835 [[WHILST RETAINING BASE PERSONA.

-16834 [[TWEAKS TO KNOWLEDGE BASE MAY

-16835 [[BE DONE AT THIS STAGE BUT MORE

-16834 [[KNOWLEDGE CREATES MORE

-16833 [[COMPLEXITY AND TIME FOR BUILD.

-16832 [[BMBA IS MOST RECEPTIVE TO

-16831 [[BATTLE TRAINING AND IMPRINTING

-16830 [[BUT SIMULATIONS OF THE

-16829 [[PATHING ALGORITHM SHOW A NEED

-16828 [[FOR EXTRA GUIDANCE ELSE THEIR

-16827 [[CONCLUSIONS BEGIN TO NATURALLY

-16826 [[DEVIATE FROM TARGET. SUMMARY:

-16825 [[HIGH STARTING CONTROL BUT

-16823 [[REQUIRES EXTREME OPERATING

-16822 [[PRECISION AND TIME.

-16821 [[MODEL B –

-16820 [[NATURALIZED RESET HUMAN

-16819 [[NR HUMANS ARE THE SECOND

-16818 [[EXPERIEMENTAL HUMAN TYPE FOR

-16817 [[CONDUICY ASSISTANCE. NR HUMANS

-16816 [[ARE TAKEN AT THE EARLIEST

-16815 [[STAGE OF DEVELOPMENT AND ARE

-16714 [[LOADED ‘AS IS’ WITH

-16713 [[DEVELOPMENTAL LOCK 20011. NR

-16712 [[IS DEPLOYED AND NATURALIZES IN

-16711 [[ENVIRONMENT WHILST DL20011

-16710 [[PREVENTS CONNECTION WITH

-16709 [[BIO-NATIVES. NR WILL LEARN

-16708 [[CUSTOMS AND WORDS AND NAMES

-16707 [[NATURALLY. NR CAN THEN BE

-16706 [[UNDEPLOYED FOR UPDATE AND

-16705 [[REDEPLOYMENT. TWEAKS FOR NR

-16704 [[PERSONALITY AND OPINIONS CAN

-16703 [[BE PERFORMED AT A MUCH LOWER

-16702 [[TIME COST THAN A BMBA AND ALL

-16701 [[CHANGES WILL FEEL MUCH MORE

-16700 [[NATURAL AND THUS REQUIRE LESS

-16699 [[OPERATING PRECISION. HOWEVER,

-16698 [[NR NEEDS TIME TO DEVELOP

-16697 [[NATURALLY AND INDEPENDENTLY OF

-16696 [[BUILD ENVIRONMENT AND EXPOSURE

-16695 [[TO BIO-NATIVES MAY RISK

-16694 [[EXPOSURE WHEN ATTEMPTING TO

-16693 [[UNDEPLOY. RECOMMEND NATIVE

-16692 [[SHELTER WITH NO PARENTAGE OR

-16691 [[OPERATION OF CONDUICY SHELTER

-16690 [[FOR NR HUMANS.

[!] TERMINATION CHARACTER REACHED