UNEXPLORED
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Seaking Pennisula
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Seaking Pennisula
Upon a high cliff overlooking the lands of both Arcea and Quayoff, a shining jewel of architecture sits. It's a mix of Illaminian, Arcean and Quayoffi styles, with obsidian roads, multicolor towers and a white marble covered amphitheater. Although the land technically resides within Arcean borders, Seaking Pennisula is considered a sacred neutral zone owned and maintained jointly by all three countries. Indeed, it represents a meeting point for the leaders of all of Tulaan.
Construction began in late 0th Turn and concluded in early 1st turn, with in inaugural meeting being led by Conduit Quarnia in order to discuss the state of the world going forward after the end of the Second War of Arcea. Since then, it's often been used as a place of major gathering, where wars can end before they're begun and where cooperation can be fostered. But, indeed, it's also where treachery and deceit can be found, as the final time it was ever used was during the fateful meeting between Conduit Lippi and the leaders of Illaminamo and Quayoff, shortly before Lippi's assassination by poison.
This has led to an air of mutual distrust between the three countries, and though the gathering place is rigorously maintained, Olistia has refused to use Seaking Pennisula. Instead, she has opted for one on one meetings with Quayoff at Castle Arceali, all while routinely shutting out Illaminian leadership. This continued until the droughts began shortly followed by the collapse of the Illaminian government (due to cowardice and corruption). As there was no more government to negotiate with, Olistia began accepting Illaminian refugees in droves, with Quayoff's blessing, ramping up support for the service debt program in Arcea.